Being a superhero (and a supervillain) is hard work. Take a vacation on Isla Bermeja!
An island resort catering to those with unique powers, the need for privacy, and the highest standards.
Isla Bermeja is a gazetteer (player's guide) and sourcebook (gamemaster's guide) for an island of adventure and intrigue. Designed for Mutants and Masterminds 3rd Edition, it can be easily modified to suit other superheroic or modern-era systems.
Once a supervillain lair, the three Brothers, children of the former Dr. Apocalypse, have opened a resort on a tropical island. Open to hero and villain alike, the island supports peaceful parlay, simple relaxation, and athletic adventures, as well as other services and temptations.
Come scuba in the underwater caverns, take a horse on a ride, hunt wild beasts in the jungle, and enjoy fine shopping. Just pay no mind to the walled off areas...
Includes:
- Player's Guide with:
- Introduction to the island
- Activities and Sites of Interest
- How to Get There, When to Go, and other helpful sections
- Cover art by Andrea Montano
- 7 pages of content, 12 page PDF
- Gamemaster's Guide detailing:
- How the Brothers run the island
- Secret locations
- Background characters, their motivations, and services they can provide
- How other factions try to control or destroy the island
- 11 adventure hooks
- Cover art by Pablo Alcalde
- 20 pages of content, 25 page PDF
- Maps of the island, Cocoa Village, Port Styx, and the Castle of the End Times exterior
- Three villains, one potential ally, and three minions with fully detailed stats in PDF and Hero Lab portfolio formats
Purchase today at DriveThruRPG
- BBC's documentary on Mexico's missing island
- Want a different take? Isla Bermeja inspires three unique game concepts on Big Red Couch's podcast.
- The Terrorists Dilemma chronicles the difficulties of managing illegal organizations in unfriendly territories and how organizations have tried to maintain order and cohesion.